#pragma once
#include "Core\UIRender.h"
//////////////////////////////////////////////////////////////////////////
///

class CPopWnd : public WindowImplBase
{
public:
	CPopWnd(void);
	~CPopWnd(void);

public:
	virtual CDuiString GetSkinFile();
	virtual LPCTSTR GetWindowClassName(void) const;
	virtual LRESULT HandleMessage(UINT uMsg, WPARAM wParam, LPARAM lParam);
private:
	CButtonUI* m_pCloseBtn;
	CButtonUI* m_pMaxBtn;
	CButtonUI* m_pRestoreBtn;
	CButtonUI* m_pMinBtn;
	CButtonUI* m_pMenuBtn;
};
